Magic (Late Game)
Unlocks at City tier. When the question shifts from "survive" to "automate", magic opens shop.
A 200-post thread on day 2. Purists: idle games are about patience. Pragmatists: the button exists, the button gets pressed. Devs replied with a shrug emoji. Community status: unchanged, still arguing.
Animation500 RP + Animated Core
Golem workers
Golems work any job, eat nothing, never sleep. The endgame answer to "who farms?"
Far Sight300 RP
Trade price preview
See tomorrow's buy/sell prices today. Traders call it "the only fair magic".
Mending350 RP
Buildings self-repair
Post-raid lifesaver. Pairs with Night Watch Edict.
Time Compression800 RP, City tier
1 real hour → 1.5 game hours (production only)
The controversial one. See below. See everywhere.
Naming your first golem after a retired villager "transfers their expertise" (+1% job affinity), players claim. Code says no. The golem named after editor Bob produces exactly the same. Bob II outperforms him anyway, emotionally.
No — separate cap from Golem Works level. This is why lategame towns are 60% statues with feelings.
— reply from a mayor of 40 golems
Late-game numbers rest on fewer data points (three editors, one shared save, many opinions). Treat costs as ±10% and temper expectations accordingly.